Dreamed Up Reality, by Bernardo Kastrup (Softcover, 2011)|
(You can print this review in landscape mode, if you
want a hardcopy)
Reviewer: Mark Lamendola, author of over 6,000 articles.
The author is very clear from the outset that this isn't one of those books
that grossly misrepresents quantum physics by claiming it explains psychic
forces. He does, however, draw on his quantitative background and analysis
skills to examine his own journeys into the deep subconscious or deep meditative
states. The journeys are experiments of his own design, and there are four of
An interesting aspect of this is he also uses computer simulations. In fact,
the Appendix provides algorithms written in the code language Processing (based
He compares his visualizations and impressions with the known universe and
the laws that govern it. The analysis is a bit deep, so the reader needs to pay
careful attention while walking through it.
A particularly interesting idea he brings up is that we have knowledge that's
outside our brains. This needs a bit of explanation. One theory is that
everything we know is "downloaded" into our minds. That it is, we read it or
hear it, or in some way get it from some source. Kastrup doesn't point out the
fact that we can generate our own information, for example as Einstein did via
thought experiments. But he does take us in another direction, that being we can
connect to an outside source.
This idea isn't new. It's even been popularized in our culture, which
becomes obvious shortly into any of the Star Wars films. One thing Kastrup adds
is how to get into a mental state in which that information becomes accessible.
How, for example, do you get around the mind's own filters?
Fractals figure heavily in this book, as do mandalas (especially Tibetan
mandalas). If you're interested in mind exploration, this book would be a good
addition to your library.
One thing I didn't like about the book is the small typeface. Going the next
size up for any reprints would be a welcome improvement.
This book consists of 13 chapters in 162 pages, plus 17 pages of computer
code, plus 10 pages of endnotes.